Two Week Notice v1.0 Released
Two Week Notice has shipped its 1.0 release, marking the finished version of developer Recluse’s animated 3DCG dating sim after a run through early builds on itch.io and Patreon.
The title uses a kinetic-novel structure layered on top of dating-sim mechanics, guiding players through a compressed, time-boxed romance rather than an open sandbox. That framing — a relationship playing out against a literal countdown — has been the game’s core hook since its earlier releases, and v1.0 represents the developer considering that central story arc complete, endings and all.
Two Week Notice is built with 3DCG art and animated scenes, and its content leans toward lighter romance beats: teasing, oral and vaginal scenes, and a dating-sim pacing that rewards players who follow the relationship rather than skip ahead. It’s also tagged as a mobile-game release, suggesting Recluse built the pacing and UI with handheld play in mind alongside desktop.
Hitting a full 1.0 version number is a notable milestone for any Patreon-funded visual novel — it means the developer has closed out the story loop rather than leaving it in perpetual early access, which is worth flagging for readers tracking which AVNs actually reach the finish line.


Two Week Notice v1.0 is available now for Windows.